#if !defined(AFX_OUTPUTLIST_H__1551A70A_2298_4EF9_90D0_7517616A3067__INCLUDED_)
#define AFX_OUTPUTLIST_H__1551A70A_2298_4EF9_90D0_7517616A3067__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// OutPutList.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// COutPutList view

class DebugViewList : public CListView
{
protected:
	DebugViewList();           // protected constructor used by dynamic creation
	DECLARE_DYNCREATE(DebugViewList)

// Attributes
public:
	friend	class	ZWaveeditorDoc;
	CListCtrl		&clist;
// Operations
public:
	void			ChangeWindowTitle();
	void			MakeNewList();
	ZWaveeditorDoc* GetDocument();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(DebugViewList)
	public:
	virtual void OnInitialUpdate();
	protected:
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view
	virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	virtual void OnActivateView(BOOL bActivate, CView* pActivateView, CView* pDeactiveView);
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~DebugViewList();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

	// Generated message map functions
protected:
	//{{AFX_MSG(DebugViewList)
	afx_msg void OnKillfocus(NMHDR* pNMHDR, LRESULT* pResult);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
public:
	afx_msg void OnNMCustomdraw(NMHDR *pNMHDR, LRESULT *pResult);
};

#ifndef _DEBUG  // debug version in waveeditorView.cpp
inline ZWaveeditorDoc* DebugViewList::GetDocument()
   { return (ZWaveeditorDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_OUTPUTLIST_H__1551A70A_2298_4EF9_90D0_7517616A3067__INCLUDED_)
